バイナリー・ファイルbin/.blender/locale/it/LC_MESSAGES/blender.moは一致しました バイナリー・ファイルbin/.blender/locale/bg/LC_MESSAGES/blender.moは一致しました バイナリー・ファイルbin/.blender/locale/zh_CN/LC_MESSAGES/blender.moは一致しました バイナリー・ファイルbin/.blender/locale/ko/LC_MESSAGES/blender.moは一致しました バイナリー・ファイルbin/.blender/locale/ro/LC_MESSAGES/blender.moは一致しました バイナリー・ファイルbin/.blender/locale/el/LC_MESSAGES/blender.moは一致しました バイナリー・ファイルbin/.blender/locale/sr/LC_MESSAGES/blender.moは一致しました バイナリー・ファイルbin/.blender/locale/pl/LC_MESSAGES/blender.moは一致しました バイナリー・ファイルbin/.blender/locale/ru/LC_MESSAGES/blender.moは一致しました バイナリー・ファイルbin/.blender/locale/sr@Latn/LC_MESSAGES/blender.moは一致しました doc/oldbugs.txt:- () noaudio and nomipmap settings changes in game menu are not handled by Blender extern/ffmpeg/libavcodec/txd.c: unsigned int version, w, h, d3d_format, depth, stride, mipmap_count, flags; extern/ffmpeg/libavcodec/txd.c: mipmap_count = AV_RL8 (cur+85); extern/ffmpeg/libavcodec/txd.c: for (; mipmap_count > 1; mipmap_count--) extern/bFTGL/include/FTGLTextureFont.h: * Note that mipmapping is NOT used extern/glew/include/GL/glew.h:/* ------------------------ GL_SGIS_generate_mipmap ------------------------ */ extern/glew/include/GL/glew.h:#ifndef GL_SGIS_generate_mipmap extern/glew/include/GL/glew.h:#define GL_SGIS_generate_mipmap 1 extern/glew/include/GL/glew.h:#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap) extern/glew/include/GL/glew.h:#endif /* GL_SGIS_generate_mipmap */ extern/glew/include/GL/glew.h:GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap; extern/glew/doc/glew.html:        SGIS_generate_mipmap
extern/glew/src/glew.c:GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE; extern/glew/src/glew.c:#ifdef GL_SGIS_generate_mipmap extern/glew/src/glew.c:#endif /* GL_SGIS_generate_mipmap */ extern/glew/src/glew.c:#ifdef GL_SGIS_generate_mipmap extern/glew/src/glew.c: GLEW_SGIS_generate_mipmap = glewGetExtension("GL_SGIS_generate_mipmap"); extern/glew/src/glew.c:#endif /* GL_SGIS_generate_mipmap */ extern/glew/src/glew.c:#ifdef GL_SGIS_generate_mipmap extern/glew/src/glew.c: if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15)) extern/glew/src/glew.c: ret = GLEW_SGIS_generate_mipmap; po/zh_CN.po:msgid "Toggles between mipmap textures on (beautiful) and off (fast)" po/zh_CN.po:msgstr "在打开mipmap纹理(画面靓)和关闭mipmap纹理(速度快)之间切换" po/zh_CN.po:msgid "Generates and uses mipmaps" po/zh_CN.po:msgstr "生成和使用mipmap" po/zh_CN.po:msgid "Enable Gauss filter to sample down mipmaps" po/zh_CN.po:msgstr "使用高斯过滤来降低mipmap采样" po/zh_CN.po:msgid "Sets the filter size used by mipmap and interpol" po/zh_CN.po:msgstr "设置被mipmap 和 interpol使用的过滤大小" po/zh_CN.po:msgid "Cannot combine fields and mipmap" po/zh_CN.po:msgstr "不能联合视野和mipmap" po/zh_CN.po:msgid "mipmap" po/ko.po:msgid "Generates a series of pictures to use for mipmapping" po/ko.po:msgid "Sets the filter size used by mipmap and interpol" po/ko.po:msgid "Toggles between mipmap textures on (beautiful) and off (fast)" po/bg.po:msgid "Generates a series of pictures to use for mipmapping" po/bg.po:msgstr "Генерира серии картинки за използване при mipmapping" po/bg.po:msgid "Sets the filter size used by mipmap and interpol" po/bg.po:msgstr "Задава размера на филтъра, използван от mipmap и interpol" po/bg.po:msgid "Toggles between mipmap textures on (beautiful) and off (fast)" po/pl.po:msgid "Generates a series of pictrues to use for mipmapping" po/pl.po:msgstr "Tworzenie serii obrazów używanych w mipmappingu" po/uk.po:msgid "Generates a series of pictures to use for mipmapping" po/uk.po:msgid "Sets the filter size used by mipmap and interpol" po/uk.po:msgid "Toggles between mipmap textures on (beautiful) and off (fast)" po/el.po:msgid "Cannot combine fields and mipmap" po/el.po:msgstr "Δε μπορώ να συνδυάσω πεδία εικόνας με mipmapping" po/el.po:msgid "Generates a series of pictures to use for mipmapping" po/el.po:msgstr "Δημιουργεί μια σειρά από εικόνες που θα χρησιμοποιηθούν για mipmapping" po/el.po:msgid "Sets the filter size used by mipmap and interpol" po/el.po:msgstr "Ορίζει το μέγεθος φίλτρου για χρήση από τα mipmap και interpol" po/it.po:msgid "Generates a series of pictures to use for mipmapping" po/it.po:msgstr "Genera una serie di immagini da usare per il mipmapping" po/it.po:msgid "Sets the filter size used by mipmap and interpol" po/it.po:msgstr "Imposta la dimensione del filtro usato da mipmap e interpolazione" po/it.po:msgid "Toggles between mipmap textures on (beautiful) and off (fast)" po/sr@Latn.po:msgid "Cannot combine fields and mipmap" po/sr@Latn.po:msgid "Generates a series of pictures to use for mipmapping" po/sr@Latn.po:msgid "Sets the filter size used by mipmap and interpol" po/sr@Latn.po:msgid "Toggles between mipmap textures on (beautiful) and off (fast)" po/sr@Latn.po:msgid "nomipmap" po/hr.po:msgid "Toggles between mipmap textures on (beautiful) and off (fast)" po/ro.po:msgid "Generates a series of pictures to use for mipmapping" po/ro.po:msgstr "generează o serie de imagini destinate utilizării pentru mipmapping" po/ro.po:msgid "Sets the filter size used by mipmap and interpol" po/ro.po:msgstr "setează mărimea filtrului folosit de mipmap și interpolare" po/ro.po:msgid "Toggles between mipmap textures on (beautiful) and off (fast)" po/ro.po:msgstr "comută între utilizarea texturilor mipmap (mai aspectuos) și lipsa lor (afișare mai rapidă)" po/cs.po:msgid "Cannot combine fields and mipmap" po/cs.po:msgid "Generates and uses mipmaps" po/cs.po:msgid "Enable Gauss filter to sample down mipmaps" po/cs.po:msgid "Sets the filter size used by mipmap and interpol" po/cs.po:msgid "nomipmap" po/cs.po:msgid "Toggles between mipmap textures on (beautiful) and off (fast)" po/sr.po:msgid "Cannot combine fields and mipmap" po/sr.po:msgid "Generates a series of pictures to use for mipmapping" po/sr.po:msgid "Sets the filter size used by mipmap and interpol" po/sr.po:msgid "Toggles between mipmap textures on (beautiful) and off (fast)" po/sr.po:msgid "nomipmap" po/ru.po:msgid "Cannot combine fields and mipmap" po/ru.po:msgstr "Невозможно комбинировать Поля и mipmap" po/ru.po:msgid "Generates a series of pictures to use for mipmapping" po/ru.po:msgstr "Генерировать серию изображений для использования в mipmapping" po/ru.po:msgid "Sets the filter size used by mipmap and interpol" po/ru.po:msgstr "Установить размер фильтра используемого интерполяцией и mipmap" po/ru.po:msgid "Toggles between mipmap textures on (beautiful) and off (fast)" po/ru.po:msgstr "mipmap текстуры Вкл (красиво) и Выкл (быстро)" release/plugins/sequence/blur.c: /* make two filtered images, like a mipmap structure release/plugins/texture/tiles.c: It is not mipmapped yet... release/plugins/texture/tiles.c:/* square wave, antialiased, no mipmap! */ バイナリー・ファイルrelease/datafiles/splash.blendは一致しました release/scripts/image_auto_layout.py: ('Pixel Margin:', PREF_IMAGE_MARGIN, 0, 64, 'Use a margin to stop mipmapping artifacts.'),\ source/gameengine/Ketsji/BL_Texture.h: void InitNonPow2Tex(unsigned int *p,int x,int y,bool mipmap ); source/gameengine/Ketsji/BL_Texture.h: void InitGLTex(unsigned int *p,int x,int y,bool mipmap ); source/gameengine/Ketsji/BL_Texture.h: bool InitFromImage(int unit, Image *img, bool mipmap); source/gameengine/Ketsji/BL_Texture.cpp:bool BL_Texture::InitFromImage(int unit, Image *img, bool mipmap) source/gameengine/Ketsji/BL_Texture.cpp: InitGLTex(ibuf->rect, ibuf->x, ibuf->y, mipmap); source/gameengine/Ketsji/BL_Texture.cpp:void BL_Texture::InitGLTex(unsigned int *pix,int x,int y,bool mipmap) source/gameengine/Ketsji/BL_Texture.cpp: InitNonPow2Tex(pix, x,y,mipmap); source/gameengine/Ketsji/BL_Texture.cpp: if( mipmap ) { source/gameengine/Ketsji/BL_Texture.cpp:void BL_Texture::InitNonPow2Tex(unsigned int *pix,int x,int y,bool mipmap) source/gameengine/Ketsji/BL_Texture.cpp: if( mipmap ) { source/gameengine/Ketsji/BL_Material.h: MIPMAP=1, // set to use mipmaps バイナリー・ファイルsource/gameengine/GamePlayer/common/load.blendは一致しました source/gameengine/GamePlayer/ghost/GPG_ghost.cpp: printf(" nomipmap 0 Disable mipmaps\n"); source/gameengine/GamePlayer/ghost/GPG_ghost.cpp: //SYS_WriteCommandLineInt(syshandle, "nomipmap", 1); source/gameengine/GamePlayer/ghost/GPG_ghost.cpp: if (SYS_GetCommandLineInt(syshandle, "nomipmap", 0)) source/gameengine/GamePlayer/ghost/GPG_ghost.cpp: GPU_set_mipmap(0); source/creator/creator.c: printf (" -g nomipmap\t\tNo Texture Mipmapping\n"); source/creator/creator.c: printf (" -g linearmipmap\tLinear Texture Mipmapping instead of Nearest (default)\n"); source/creator/creator.c: if (!strcmp(argv[a],"nomipmap")) source/creator/creator.c: GPU_set_mipmap(0); //doMipMap = 0; source/creator/creator.c: if (!strcmp(argv[a],"linearmipmap")) source/creator/creator.c: GPU_set_linear_mipmap(1); //linearMipMap = 1; source/blender/gpu/GPU_draw.h:void GPU_set_mipmap(int mipmap); source/blender/gpu/GPU_draw.h:void GPU_set_linear_mipmap(int linear); source/blender/gpu/GPU_draw.h:void GPU_paint_set_mipmap(int mipmap); source/blender/gpu/intern/gpu_draw.c: int domipmap, linearmipmap; source/blender/gpu/intern/gpu_draw.c:void GPU_set_mipmap(int mipmap) source/blender/gpu/intern/gpu_draw.c: if (GTS.domipmap != (mipmap != 0)) { source/blender/gpu/intern/gpu_draw.c: GTS.domipmap = mipmap != 0; source/blender/gpu/intern/gpu_draw.c:void GPU_set_linear_mipmap(int linear) source/blender/gpu/intern/gpu_draw.c: if (GTS.linearmipmap != (linear != 0)) { source/blender/gpu/intern/gpu_draw.c: GTS.linearmipmap = linear != 0; source/blender/gpu/intern/gpu_draw.c:static int gpu_get_mipmap(void) source/blender/gpu/intern/gpu_draw.c: return GTS.domipmap && (!(G.f & G_TEXTUREPAINT)); source/blender/gpu/intern/gpu_draw.c:static GLenum gpu_get_mipmap_filter(int mag) source/blender/gpu/intern/gpu_draw.c: /* linearmipmap is off by default *when mipmapping is off, source/blender/gpu/intern/gpu_draw.c: if(GTS.linearmipmap || GTS.domipmap) source/blender/gpu/intern/gpu_draw.c: if(GTS.linearmipmap) source/blender/gpu/intern/gpu_draw.c: else if(GTS.domipmap) source/blender/gpu/intern/gpu_draw.c: if (!gpu_get_mipmap()) { source/blender/gpu/intern/gpu_draw.c: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1)); source/blender/gpu/intern/gpu_draw.c: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gpu_get_mipmap_filter(0)); source/blender/gpu/intern/gpu_draw.c: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1)); source/blender/gpu/intern/gpu_draw.c: temporary disabling/enabling mipmapping on all images for quick texture source/blender/gpu/intern/gpu_draw.c:void GPU_paint_set_mipmap(int mipmap) source/blender/gpu/intern/gpu_draw.c: if(!GTS.domipmap) source/blender/gpu/intern/gpu_draw.c: if(mipmap) { source/blender/gpu/intern/gpu_draw.c: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gpu_get_mipmap_filter(0)); source/blender/gpu/intern/gpu_draw.c: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1)); source/blender/gpu/intern/gpu_draw.c: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1)); source/blender/gpu/intern/gpu_draw.c: if (ima->repbind || gpu_get_mipmap() || !ima->bindcode || !ibuf || source/blender/render/intern/source/imagetexture.c: /* mipmap test */ source/blender/render/intern/source/imagetexture.c: else if(ibuf->mipmap[0]==NULL) { source/blender/render/intern/source/imagetexture.c: if(ibuf->mipmap[0]==NULL) source/blender/render/intern/source/imagetexture.c: IMB_makemipmap(ibuf, tex->imaflag & TEX_GAUSS_MIP); source/blender/render/intern/source/imagetexture.c: while(curmapmipmap[curmap]) { source/blender/render/intern/source/imagetexture.c: curibuf= ibuf->mipmap[curmap]; source/blender/python/api2_2x/Texture.c: {"mipmap", source/blender/python/api2_2x/Texture.c: * if type is non-zero, then attribute is "mipmap", "calcAlpha", etc., source/blender/python/api2_2x/Texture.c: * other types means attribute "mipmap", "calcAlpha", etc source/blender/python/api2_2x/doc/Render.py: @ivar bakeMargin: The pixel distance to extend baked pixels past the boundry (reduces bleeding when mipmapping) source/blender/python/api2_2x/doc/Texture.py: - MIPMAP - Enable mipmapping [cannot be used with FIELDS] source/blender/python/api2_2x/doc/Texture.py: @ivar mipmap: Mipmaps enabled. Also see L{ImageFlags}. source/blender/python/api2_2x/doc/Texture.py: @type mipmap: int source/blender/python/api2_2x/doc/BGL.py: Level 0 is the base image level. Level n is the nth mipmap reduction image. source/blender/python/api2_2x/doc/BGL.py: Level 0 is the base image level. Level n is the nth mipmap reduction image. source/blender/python/api2_2x/doc/BGL.py: Level n is the nth mipmap reduction image. source/blender/python/api2_2x/doc/BGL.py: Level n is the nth mipmap reduction image. バイナリー・ファイルsource/blender/python/api2_2x/doc/pupblock.blendは一致しました source/blender/python/api2_2x/doc/Blender.py: - 'mipmap' : Use mipmapping in the 3d view (Use a boolean value True/False). source/blender/python/api2_2x/doc/Blender.py: - 'mipmap' : Use mipmapping in the 3d view. (*) source/blender/python/api2_2x/Blender.c:#include "GPU_draw.h" /* GPU_set_mipmap() */ source/blender/python/api2_2x/Blender.c: } else if (StringEqual( name , "mipmap" ) ) { source/blender/python/api2_2x/Blender.c: GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP)); source/blender/python/api2_2x/Blender.c: else if(StringEqual( str, "mipmap" )) source/blender/nodes/intern/CMP_nodes/CMP_mapUV.c: /* should use mipmap */ source/blender/nodes/intern/CMP_nodes/CMP_displace.c: /* should use mipmap */ source/blender/makesdna/DNA_image_types.h:#define IMA_MIPMAP_COMPLETE 8 /* all mipmap levels in OpenGL texture set? */ source/blender/src/headerbuttons.c: GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP)); source/blender/src/buttons_shading.c: error("Cannot combine fields and mipmap"); source/blender/src/buttons_shading.c: uiDefButBitS(block, TOG, TEX_MIPMAP, B_IMAGECHANGED, "MipMap", 10, 180, 75, 20, &tex->imaflag, 0, 0, 0, 0, "Generates and uses mipmaps"); source/blender/src/buttons_shading.c: uiDefButBitS(block, TOG, TEX_GAUSS_MIP, 0, "Gauss", 85, 180, 75, 20, &tex->imaflag, 0, 0, 0, 0, "Enable Gauss filter to sample down mipmaps"); source/blender/src/buttons_shading.c: uiDefButF(block, NUM, B_TEXPRV, "Filter: ", 40,120,120,20, &tex->filtersize, 0.1, 50.0, 10, 3, "Multiplies the filter size used by mipmap and interpol"); source/blender/src/space.c: * When the mipmap setting changes, we want to redraw the view right source/blender/src/space.c://static void space_mipmap_button_function(int event); source/blender/src/space.c: GPU_set_mipmap(!a); source/blender/src/space.c: SYS_WriteCommandLineInt(syshandle, "nomipmap", a); source/blender/src/space.c: GPU_paint_set_mipmap(1); source/blender/src/space.c: GPU_paint_set_mipmap(0); source/blender/src/space.c:static void space_mipmap_button_function(int event) { source/blender/src/space.c: GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP)); source/blender/src/meshtools.c: /* force OpenGL reload and mipmap recalc */ source/blender/src/meshtools.c: imb_freemipmapImBuf(ibuf); source/blender/src/interface_icons.c:static void icon_create_mipmap(struct PreviewImage* prv_img, int miplevel) source/blender/src/interface_icons.c: icon_create_mipmap(pi, miplevel); source/blender/src/interface_icons.c: icon_create_mipmap(prv_img, miplevel); source/blender/src/interface_icons.c:static void icon_draw_mipmap(float x, float y, int icon_id, float aspect, int miplevel, int nocreate) source/blender/src/interface_icons.c: icon_draw_mipmap(x,y,icon_id, aspect, PREVIEW_MIPMAP_ZERO, 0); source/blender/src/interface_icons.c: icon_draw_mipmap(x,y,icon_id, 1.0f, PREVIEW_MIPMAP_LARGE, nocreate); source/blender/src/editface.c: GPU_paint_set_mipmap(1); source/blender/src/editface.c: GPU_paint_set_mipmap(0); source/blender/src/imagepaint.c: if(ibuf->mipmap[0]) source/blender/src/imagepaint.c: imb_freemipmapImBuf(ibuf); source/blender/src/drawview.c: if(ibuf->mipmap[0]==NULL) source/blender/src/drawview.c: IMB_makemipmap(ibuf, 0); source/blender/src/drawview.c: while(tzoom < 1.0f && mip<8 && ibuf->mipmap[mip]) { source/blender/src/drawview.c: ibuf= ibuf->mipmap[mip-1]; source/blender/imbuf/IMB_imbuf_types.h: struct ImBuf *mipmap[IB_MIPMAP_LEVELS]; /**< MipMap levels, a series of halved images */ source/blender/imbuf/intern/filter.c:void IMB_makemipmap(ImBuf *ibuf, int use_filter) source/blender/imbuf/intern/filter.c: ibuf->mipmap[curmap]= IMB_onehalf(nbuf); source/blender/imbuf/intern/filter.c: ibuf->mipmap[curmap]= IMB_onehalf(hbuf); source/blender/imbuf/intern/filter.c: hbuf= ibuf->mipmap[curmap]; source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: mem_read(mem, header.mipmapcount); source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: this->mipmapcount = 0; source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: this->mipmapcount = 0; source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: this->mipmapcount = count; source/blender/imbuf/intern/dds/DirectDrawSurface.cpp:uint DirectDrawSurface::mipmapCount() const source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: if (header.flags & DDSD_MIPMAPCOUNT) return header.mipmapcount; source/blender/imbuf/intern/dds/DirectDrawSurface.cpp:void DirectDrawSurface::mipmap(Image * img, uint face, uint mipmap) source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: stream.seek(offset(face, mipmap)); source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: for (uint m = 0; m < mipmap; m++) source/blender/imbuf/intern/dds/DirectDrawSurface.cpp:uint DirectDrawSurface::mipmapSize(uint mipmap) const source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: for (uint m = 0; m < mipmap; m++) source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: printf("DDS: mipmap format not supported\n"); source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: const uint count = mipmapCount(); source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: size += mipmapSize(m); source/blender/imbuf/intern/dds/DirectDrawSurface.cpp:uint DirectDrawSurface::offset(const uint face, const uint mipmap) source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: for (uint m = 0; m < mipmap; m++) source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: size += mipmapSize(m); source/blender/imbuf/intern/dds/DirectDrawSurface.cpp: printf("Mipmap count: %d\n", header.mipmapcount); source/blender/imbuf/intern/dds/dds_api.cpp: dds.mipmap(&img, 0, 0); /* load first face, first mipmap */ source/blender/imbuf/intern/dds/DirectDrawSurface.h: uint mipmapcount; source/blender/imbuf/intern/dds/DirectDrawSurface.h: uint mipmapCount() const; source/blender/imbuf/intern/dds/DirectDrawSurface.h: void mipmap(Image * img, uint f, uint m); source/blender/imbuf/intern/dds/DirectDrawSurface.h: // void mipmap(FloatImage * img, uint f, uint m); source/blender/imbuf/intern/dds/DirectDrawSurface.h: uint mipmapSize(uint m) const; source/blender/imbuf/intern/allocimbuf.c:void imb_freemipmapImBuf(struct ImBuf * ibuf) source/blender/imbuf/intern/allocimbuf.c: if(ibuf->mipmap[a]) IMB_freeImBuf(ibuf->mipmap[a]); source/blender/imbuf/intern/allocimbuf.c: ibuf->mipmap[a]= NULL; source/blender/imbuf/intern/allocimbuf.c:/* any free rect frees mipmaps to be sure, creation is in render on first request */ source/blender/imbuf/intern/allocimbuf.c: imb_freemipmapImBuf(ibuf); source/blender/imbuf/intern/allocimbuf.c:/* any free rect frees mipmaps to be sure, creation is in render on first request */ source/blender/imbuf/intern/allocimbuf.c: imb_freemipmapImBuf(ibuf); source/blender/imbuf/intern/allocimbuf.c: tbuf.mipmap[a]= NULL; source/blender/imbuf/intern/openexr/openexr_api.cpp: int mipmap; source/blender/imbuf/intern/openexr/openexr_api.cpp:void IMB_exrtile_begin_write(void *handle, char *filename, int mipmap, int width, int height, int tilex, int tiley) source/blender/imbuf/intern/openexr/openexr_api.cpp: data->mipmap= mipmap; source/blender/imbuf/intern/openexr/openexr_api.cpp: header.setTileDescription (TileDescription (tilex, tiley, (mipmap)? MIPMAP_LEVELS: ONE_LEVEL)); source/blender/imbuf/intern/openexr/openexr_multi.h:void IMB_exrtile_begin_write (void *handle, char *filename, int mipmap, int width, int height, int tilex, int tiley); source/blender/imbuf/intern/openexr/openexr_multi.h:void IMB_exrtile_begin_write (void *handle, char *filename, int mipmap, int width, int height, int tilex, int tiley) {} source/blender/imbuf/IMB_imbuf.h:void IMB_makemipmap(struct ImBuf *ibuf, int use_filter); source/blender/imbuf/IMB_imbuf.h:void imb_freemipmapImBuf(struct ImBuf * ibuf); source/blender/blenpluginapi/iff.h: struct ImBuf *mipmap[IB_MIPMAP_LEVELS]; /**< MipMap levels, a series of halved images */ source/blender/blenkernel/intern/image.c: ibufm= ibuf->mipmap[level]; source/blender/blenkernel/intern/image.c: if(ibuf->mipmap[0])